Saturday, May 23, 2009

Expanding on a coment

Expanding on a coment I made on a blog found here, Go read it!

http://greedygoblin.blogspot.com/2009/05/low-on-gold.html


He is clearly focused on makeing Gold. Which is fine, he has fun and thats what should come first (or a very close second) when playing any MMO, or paying for entertainment in general.

Hes also somewhat specialised in one way of makeing gold. It works for him and hes put a lot of work into it. But what works for him will not work for everyone.

For example, on my server trading seems to have a fairly narrow margin.

That and being somewhat newer its prices seem to be in downslide mode so the risk is a bit greater(that and the Trade skill aholics who were in at launch are leveling there third alt and some are setting up there alt spec alts). Thats not to say that there is not money to be made trading its just that from what I have seen there is not THAT mutch margin to be made on trades currently

That and I suspect that a lot of the people who read "WoW-econ" and "WoW gold" making blogs tend to be the kind of people who don’t have cash to start with.

Lets be honest here.

My focus is on how the hell do I up my DPS and deal with agro but I also think about trade skills.

I’ve been with MMO’s long enough to know that three things are true about how most people play.

1) There is what they "want" to do. Some want to get to the max gold, some want to be in the endgame raid guild some want to be the top PvPer on the server some want to max out all trade skills and some are happiest supporting there guild.

2) There is what they like to do. What they have fun doing. Often its what they are "addicted" to doing. One of my dear friends in EQ created alts just to get every racial trade skill in the game. Another in EVE runs over 10 accounts to mine(without using macros) using one orca 6-8 hulks and a hauler and 1-2 to fly shotgun(she loves frying canflipers and wanabee gankers who dont use ship scanners)

3) And there is what they are good at. For some people it may be something they don’t like to do. For others its something they enjoy(my friend in EVE online for example loves mining and mining missions, she runs missions until she finds one that has good ‘roids and then its time to haul out the rest of her one woman stip mining team.)

The ones for whom all three are one and the same are often the ones who are invariably in the top 5% of the server at doing exactly that.

Now for what I honestly feel is THE BEST advice I can give you.

Don’t worry about the parts that are not fun, Do what you feel is fun. After all unless you’re a masochist you should never EVER spend your R&R money doing something that you don’t have fun doing.

EVER*

*That is unless it leads to something more fun later . . . Movies that your SO loves to watch that get them in the mood for example!

 

 

Thursday, May 21, 2009

why Rate of Fire?

Why “Rate of Fire?”

Its because of a line from Eric Flints 1632

“They had survived as long as they had because each and every one of them was a devote of the First Rule of Smooth Bore Battle:

Rate of fire. That was Moses and the profits as far as the Germans were concerned. Rate of Fire. Victory in battle went to who stood their ground and blasted away the most. Simple as that.”

To a degree Rate of fire can translate to what’s really important in MMO’s to classes like hunters, Damage Per Second.

And while a given Bow, Crossbow or Gun may have a lower rate of fire the basic idea is that you have to be able to maintain a maximized rate of fire so that your DPS is as close to maxed as possible. That means being able to fire off as fast as possible, being able to use the hunter special abilities as often as possible AND as fast as possible, and knowing when to multi shot and when to focus on taking down the main target. You can best optimize your rate of fire on your specials when you focus on gear selections where you go for Agility Int and spirit over something that say has better armor but worse stats or junk stats.(for example something that has + Str)

To me as a hunter that means that I am, de-facto, using a pet as my Armor. So the "armor score" on the armor really does not matter (which opens up a whole other can of worms. do you want a dps ferocity pet or a tanking tenacity pet or a cunning pet with a few special tricks up its sleeve)

That also means to me that I need to take Engineering as a profession in order to produce all the ammo I need(it also unfortunately means that I have to use a gun until I can get my skill up to 335 to make arrows) however past that point I do have to be flexible, If a gun or Bow Or Crossbow will do more DPS for me then that’s what I should be using.

Just some random observations on WoW

I find it amuseing that the latest WoW tiein, Mt Dews Gamefule, seems to have triped up on bandwidth already. Obviously They Were Not Prepaired!